world-manager/World Manager for Minecraft/Models/Sources/MinecraftSource.swift
2026-06-01 20:50:52 -05:00

229 lines
7.7 KiB
Swift

// SPDX-FileCopyrightText: 2026 John Burwell and contributors
// SPDX-License-Identifier: AGPL-3.0-or-later
import Foundation
nonisolated struct MinecraftSource: Identifiable, Hashable, Sendable {
let id: URL
let folderURL: URL
var edition: MinecraftEdition
var providerID: PlatformProviderID
var origin: MinecraftSourceOrigin
var accessDescriptor: SourceAccessDescriptor
var accessStatus: SourceAccessStatus
var availability: SourceAvailability
var capabilities: SourceCapabilities
var bookmarkData: Data?
var displayName: String
var displayItems: [MinecraftContentItem]
var displayItemCountsByType: [MinecraftContentType: Int]
var displayItemCountsByKind: [MinecraftContentKind: Int]
var rawItems: [MinecraftContentItem]
var logicalPacks: [LogicalPack]
var logicalWorlds: [LogicalWorld]
var packInstances: [PackInstance]
var worldPackRelationships: [WorldPackRelationship]
var snapshot: SourceSnapshot?
var isScanning: Bool
var scanStatus: String
var scanError: String?
var scanDiagnostic: String?
var scanProgress: Double?
var indexedItemCount: Int
var indexedDetailCount: Int
var previewLoadedCount: Int
var sizeLoadedCount: Int
var previewStageElapsed: TimeInterval?
var previewStageDuration: TimeInterval?
var sizeStageElapsed: TimeInterval?
var sizeStageDuration: TimeInterval?
var lastScanDate: Date?
nonisolated init(
sourceID: URL? = nil,
folderURL: URL,
bookmarkData: Data? = nil,
origin: MinecraftSourceOrigin? = nil,
accessDescriptor: SourceAccessDescriptor? = nil,
availability: SourceAvailability = .unknown
) {
let normalizedFolderURL = normalizedSourceURL(folderURL)
let resolvedOrigin = origin ?? .localFolder(bookmarkData: bookmarkData)
self.id = normalizedSourceURL(sourceID ?? normalizedFolderURL)
self.folderURL = normalizedFolderURL
self.edition = resolvedOrigin.defaultEdition
self.providerID = resolvedOrigin.defaultAccessorIdentifier
self.origin = resolvedOrigin
self.accessDescriptor = accessDescriptor ?? SourceAccessDescriptor(
accessorIdentifier: resolvedOrigin.defaultAccessorIdentifier,
kind: resolvedOrigin.kind,
refreshStrategy: resolvedOrigin.defaultRefreshStrategy
)
self.accessStatus = resolvedOrigin.defaultAccessStatus(displayName: normalizedFolderURL.lastPathComponent)
self.availability = availability
self.capabilities = resolvedOrigin.defaultCapabilities
self.bookmarkData = bookmarkData
self.displayName = normalizedFolderURL.lastPathComponent
self.displayItems = []
self.displayItemCountsByType = [:]
self.displayItemCountsByKind = [:]
self.rawItems = []
self.logicalPacks = []
self.logicalWorlds = []
self.packInstances = []
self.worldPackRelationships = []
self.snapshot = nil
self.isScanning = false
self.scanStatus = ""
self.scanError = nil
self.scanDiagnostic = nil
self.scanProgress = nil
self.indexedItemCount = 0
self.indexedDetailCount = 0
self.previewLoadedCount = 0
self.sizeLoadedCount = 0
self.previewStageElapsed = nil
self.previewStageDuration = nil
self.sizeStageElapsed = nil
self.sizeStageDuration = nil
self.lastScanDate = nil
}
var itemCount: Int {
displayItems.count
}
var hasCachedContent: Bool {
!displayItems.isEmpty || !rawItems.isEmpty || snapshot != nil
}
var isOfflineCached: Bool {
availability != .available && hasCachedContent
}
var items: [MinecraftContentItem] {
displayItems
}
func items(for contentType: MinecraftContentType) -> [MinecraftContentItem] {
displayItems.filter { $0.contentType == contentType }
}
func items(matching selection: SidebarSelection?) -> [MinecraftContentItem] {
guard let selection else {
return []
}
switch selection {
case .source(let sourceID), .allContent(let sourceID):
guard sourceID == id else {
return []
}
return displayItems
case .contentType(let sourceID, let contentType):
guard sourceID == id else {
return []
}
return items(for: contentType)
case .contentKind(let sourceID, let contentKind):
guard sourceID == id else {
return []
}
return displayItems.filter { $0.contentKind == contentKind }
}
}
func rawItem(withID itemID: URL) -> MinecraftContentItem? {
rawItems.first(where: { $0.id == itemID })
}
func logicalPack(forRepresentativeItemID itemID: URL) -> LogicalPack? {
logicalPacks.first(where: { $0.representativeItemID == itemID })
}
func logicalWorld(forItemID itemID: URL) -> LogicalWorld? {
logicalWorlds.first(where: { $0.itemID == itemID })
}
func packInstances(for logicalPackID: PackIdentity) -> [PackInstance] {
packInstances.filter { $0.logicalPackID == logicalPackID }
}
func worldsUsingPack(_ logicalPackID: PackIdentity) -> [MinecraftContentItem] {
worldPackRelationships
.filter { $0.logicalPackID == logicalPackID }
.compactMap { rawItem(withID: $0.worldItemID) }
.uniqued(by: \.id)
.sorted(by: MinecraftContentItem.displaySort)
}
func resolvedPackReferences(for worldItemID: URL, type: MinecraftContentType) -> [ContentPackReference] {
worldPackRelationships
.filter { $0.worldItemID == worldItemID && $0.reference.type == type }
.compactMap { relationship in
if let logicalPackID = relationship.logicalPackID,
let logicalPack = logicalPacks.first(where: { $0.id == logicalPackID }),
let representativeItem = rawItem(withID: logicalPack.representativeItemID) {
return ContentPackReference(
name: logicalPack.displayName,
type: logicalPack.contentType,
iconURL: representativeItem.iconURL,
uuid: logicalPack.uuid,
version: logicalPack.version,
source: relationship.reference.source
)
}
return relationship.reference
}
.uniqued(by: \.id)
}
var sourceRecord: SourceRecord {
SourceRecord(
id: id,
displayName: displayName,
rootURL: folderURL,
origin: origin,
accessDescriptor: accessDescriptor,
availability: availability,
lastRefreshDate: lastScanDate
)
}
private func shouldIncludeAsStandalone(_ item: MinecraftContentItem) -> Bool {
switch item.contentType {
case .world, .behaviorPack, .resourcePack:
return false
case .skinPack, .worldTemplate:
return true
}
}
}
nonisolated private func normalizedSourceURL(_ url: URL) -> URL {
if url.isFileURL {
return url.standardizedFileURL
}
return url.standardized
}
private extension Array {
nonisolated func uniqued<Key: Hashable>(by keyPath: KeyPath<Element, Key>) -> [Element] {
var seen = Set<Key>()
var result: [Element] = []
for element in self {
let key = element[keyPath: keyPath]
guard seen.insert(key).inserted else {
continue
}
result.append(element)
}
return result
}
}