world-manager/World Manager for Minecraft/Services/Sources/Scanning/SourceScanExecution.swift

1050 lines
39 KiB
Swift

//
// SourceScanExecution.swift
// World Manager for Minecraft
//
// Created by OpenAI Codex on 2026-05-29.
//
import Foundation
@MainActor
protocol SourceScanSessionHosting: AnyObject {
func source(withID sourceID: URL) -> MinecraftSource?
func updateSource(_ sourceID: URL, mutate: (inout MinecraftSource) -> Void)
func applySnapshot(_ snapshot: SourceIndexSnapshot, to sourceID: URL)
func persistSourceIfAvailable(withID sourceID: URL)
func logScanStage(_ stage: String, elapsed: TimeInterval, context: String, itemCount: Int)
}
enum SourceScanExecutor {
static func execute(
sourceID: URL,
mode: SourceDiscoveryMode,
source: MinecraftSource,
host: SourceScanSessionHosting,
sourceAccessMethod: SourceAccessMethod,
notificationService: ScanNotificationServicing,
enrichmentWorkerCount: Int,
sizeWorkerCount: Int,
minimumVisibleScanDuration: TimeInterval
) async {
var workerTasks: [Task<Void, Never>] = []
var sizeWorkerTasks: [Task<Void, Never>] = []
let scanStartTime = Date()
defer {
workerTasks.forEach { $0.cancel() }
sizeWorkerTasks.forEach { $0.cancel() }
}
let previousSource = source
let performanceContext = SourceScanPolicy.performanceContext(for: source)
host.updateSource(sourceID) { source in
source.isScanning = true
source.scanError = nil
source.scanDiagnostic = nil
source.scanStatus = SourceScanPolicy.initialStatus(for: source, mode: mode)
source.scanProgress = nil
source.indexedItemCount = 0
source.indexedDetailCount = 0
source.previewLoadedCount = 0
source.sizeLoadedCount = 0
}
host.updateSource(sourceID) { source in
source.accessDescriptor = sourceAccessMethod.accessDescriptor(for: source)
}
let currentAvailability = await sourceAccessMethod.availability(for: source)
host.updateSource(sourceID) { source in
source.availability = currentAvailability
}
let scanContextURL = source.folderURL
await WorldScanner.beginScanSession(for: scanContextURL)
defer {
Task.detached(priority: .utility) {
await WorldScanner.endScanSession(for: scanContextURL)
}
}
host.updateSource(sourceID) { source in
source.availability = .available
source.scanStatus = SourceScanPolicy.scanningLibraryStatus(for: source, mode: mode)
}
do {
let index = SourceIndexActor(sourceID: sourceID, folderURL: scanContextURL)
let enrichmentQueue = EnrichmentWorkQueue()
let resolvedEnrichmentWorkerCount = source.origin.kind == .connectedDevice ? 1 : enrichmentWorkerCount
let resolvedSizeWorkerCount = source.origin.kind == .connectedDevice ? 1 : sizeWorkerCount
workerTasks = (0..<resolvedEnrichmentWorkerCount).map { _ in
Task.detached(priority: .utility) {
while let item = await enrichmentQueue.next() {
guard !Task.isCancelled else {
return
}
let enrichedItem = await sourceAccessMethod.enrich(item, for: source)
if let snapshot = await index.applyEnrichedItem(enrichedItem) {
await MainActor.run {
host.applySnapshot(snapshot, to: sourceID)
}
}
}
}
}
let discoveryStream = AsyncThrowingStream<MinecraftContentItem, Error> { continuation in
let discoveryTask = Task.detached(priority: .userInitiated) {
do {
try await sourceAccessMethod.discoverItems(for: source, mode: mode) { item in
continuation.yield(item)
}
continuation.finish()
} catch {
continuation.finish(throwing: error)
}
}
continuation.onTermination = { @Sendable _ in
discoveryTask.cancel()
}
}
let previousItemsByID = Dictionary(uniqueKeysWithValues: previousSource.rawItems.map { ($0.id, $0) })
let previousSnapshotByItemID = Dictionary(
uniqueKeysWithValues: (previousSource.snapshot?.itemSnapshots ?? []).map { ($0.id, $0) }
)
let shouldReconcileFromCache = mode == .reconcile && previousSource.hasCachedContent
var discoveredCount = 0
var discoveredCollectionNames = Set<String>()
let discoveryStartTime = Date()
for try await item in discoveryStream {
guard !Task.isCancelled else {
break
}
discoveredCount += 1
discoveredCollectionNames.insert(item.collectionRootURL.lastPathComponent)
let itemForIndex: MinecraftContentItem
if shouldReconcileFromCache,
let cachedItem = previousItemsByID[item.id],
SourceScanPolicy.shouldReuseCachedItem(
cachedItem,
forDiscoveredItem: item,
source: source,
previousSnapshot: previousSnapshotByItemID[item.id]
) {
itemForIndex = cachedItem
} else {
itemForIndex = item
}
if let snapshot = await index.addDiscoveredItem(
itemForIndex,
discoveredCount: discoveredCount
) {
host.applySnapshot(snapshot, to: sourceID)
}
if itemForIndex.id == item.id, itemForIndex.metadataLoaded == false {
await enrichmentQueue.enqueue(item)
}
}
if mode == .reconcile, source.origin.kind == .connectedDevice {
let cachedItemsByCollection = Dictionary(grouping: previousSource.rawItems) { item in
item.collectionRootURL.lastPathComponent
}
for (collectionName, cachedItems) in cachedItemsByCollection {
guard !cachedItems.isEmpty else {
continue
}
guard !discoveredCollectionNames.contains(collectionName) else {
continue
}
for cachedItem in cachedItems {
discoveredCount += 1
if let snapshot = await index.addDiscoveredItem(
cachedItem,
discoveredCount: discoveredCount
) {
host.applySnapshot(snapshot, to: sourceID)
}
}
}
}
host.logScanStage(
"Discovery",
elapsed: Date().timeIntervalSince(discoveryStartTime),
context: performanceContext,
itemCount: discoveredCount
)
if let snapshot = await index.markDiscoveryFinished() {
host.applySnapshot(snapshot, to: sourceID)
}
await enrichmentQueue.finish()
let enrichmentStartTime = Date()
for workerTask in workerTasks {
await workerTask.value
}
host.logScanStage(
"Enrichment",
elapsed: Date().timeIntervalSince(enrichmentStartTime),
context: performanceContext,
itemCount: discoveredCount
)
if let snapshot = await index.markMetadataFinished() {
host.applySnapshot(snapshot, to: sourceID)
}
host.persistSourceIfAvailable(withID: sourceID)
let previewStageStartTime = Date()
let previewSeedItems = await index.currentItems()
let previewItems = await sourceAccessMethod.loadPreviewAssets(
for: previewSeedItems.filter { !$0.previewLoaded },
in: source
)
for previewItem in previewItems {
if let snapshot = await index.applyPreviewItem(previewItem) {
host.applySnapshot(snapshot, to: sourceID)
}
}
host.logScanStage(
"Previews",
elapsed: Date().timeIntervalSince(previewStageStartTime),
context: performanceContext,
itemCount: discoveredCount
)
if let snapshot = await index.markPreviewsFinished() {
host.applySnapshot(snapshot, to: sourceID)
}
host.persistSourceIfAvailable(withID: sourceID)
if source.origin.kind == .connectedDevice {
try await finishConnectedDeviceScan(
sourceID: sourceID,
source: source,
host: host,
sourceAccessMethod: sourceAccessMethod,
notificationService: notificationService,
index: index,
discoveredCount: discoveredCount,
scanStartTime: scanStartTime,
scanContextURL: scanContextURL,
performanceContext: performanceContext,
minimumVisibleScanDuration: minimumVisibleScanDuration
)
return
}
let sizeQueue = EnrichmentWorkQueue()
sizeWorkerTasks = (0..<resolvedSizeWorkerCount).map { _ in
Task.detached(priority: .utility) {
while let item = await sizeQueue.next() {
guard !Task.isCancelled else {
return
}
let sizedItem = await sourceAccessMethod.loadSize(for: item, in: source)
if let snapshot = await index.applySizedItem(sizedItem) {
await host.applySnapshot(snapshot, to: sourceID)
}
}
}
}
for item in await index.currentItems() where !item.sizeLoaded {
await sizeQueue.enqueue(item)
}
await sizeQueue.finish()
let sizeStageStartTime = Date()
for sizeWorkerTask in sizeWorkerTasks {
await sizeWorkerTask.value
}
host.logScanStage(
"Size",
elapsed: Date().timeIntervalSince(sizeStageStartTime),
context: performanceContext,
itemCount: discoveredCount
)
try await finishScan(
sourceID: sourceID,
source: source,
host: host,
notificationService: notificationService,
index: index,
discoveredCount: discoveredCount,
scanStartTime: scanStartTime,
scanContextURL: scanContextURL,
performanceContext: performanceContext,
minimumVisibleScanDuration: minimumVisibleScanDuration
)
} catch {
host.updateSource(sourceID) { source in
if SourceScanRecovery.shouldPreservePartialResults(currentSource: source, previousSource: previousSource) {
source.scanStatus = source.indexedItemCount == 0
? previousSource.scanStatus
: "Loaded \(source.indexedDetailCount) items."
source.scanDiagnostic = Task.isCancelled
? "Showing the most recent partial scan results."
: "Showing the most recent partial scan results after the scan stopped early."
if source.origin.kind == .localFolder, !source.rawItems.isEmpty {
source.snapshot = SourceScanPolicy.buildSnapshot(for: source, scanRootURL: scanContextURL)
}
} else {
SourceScanRecovery.restoreIndexedState(from: previousSource, into: &source)
}
source.availability = Task.isCancelled
? previousSource.availability
: SourceScanPolicy.availabilityStatus(for: error, defaultingTo: previousSource.availability)
source.scanError = Task.isCancelled
? previousSource.scanError
: SourceScanPolicy.friendlyError(for: error, source: source)
source.scanDiagnostic = Task.isCancelled
? source.scanDiagnostic
: (source.scanDiagnostic ?? error.localizedDescription)
if source.scanStatus.isEmpty {
source.scanStatus = previousSource.scanStatus
}
source.scanProgress = nil
source.isScanning = false
}
host.persistSourceIfAvailable(withID: sourceID)
}
}
private static func finishConnectedDeviceScan(
sourceID: URL,
source: MinecraftSource,
host: SourceScanSessionHosting,
sourceAccessMethod: SourceAccessMethod,
notificationService: ScanNotificationServicing,
index: SourceIndexActor,
discoveredCount: Int,
scanStartTime: Date,
scanContextURL: URL,
performanceContext: String,
minimumVisibleScanDuration: TimeInterval
) async throws {
let sizeStageStartTime = Date()
let sizeSeedItems = await index.currentItems()
let sizedItems = await sourceAccessMethod.loadSizeAssets(
for: sizeSeedItems.filter { !$0.sizeLoaded },
in: source
)
for sizedItem in sizedItems {
if let snapshot = await index.applySizedItem(sizedItem) {
host.applySnapshot(snapshot, to: sourceID)
}
}
host.logScanStage(
"Size",
elapsed: Date().timeIntervalSince(sizeStageStartTime),
context: performanceContext,
itemCount: discoveredCount
)
try await finishScan(
sourceID: sourceID,
source: source,
host: host,
notificationService: notificationService,
index: index,
discoveredCount: discoveredCount,
scanStartTime: scanStartTime,
scanContextURL: scanContextURL,
performanceContext: performanceContext,
minimumVisibleScanDuration: minimumVisibleScanDuration
)
}
private static func finishScan(
sourceID: URL,
source: MinecraftSource,
host: SourceScanSessionHosting,
notificationService: ScanNotificationServicing,
index: SourceIndexActor,
discoveredCount: Int,
scanStartTime: Date,
scanContextURL: URL,
performanceContext: String,
minimumVisibleScanDuration: TimeInterval
) async throws {
let elapsedScanTime = Date().timeIntervalSince(scanStartTime)
if elapsedScanTime < minimumVisibleScanDuration {
try await Task.sleep(
for: .seconds(minimumVisibleScanDuration - elapsedScanTime)
)
}
if let snapshot = await index.finishScan() {
host.applySnapshot(snapshot, to: sourceID)
}
host.updateSource(sourceID) { source in
if source.origin.kind == .localFolder {
source.snapshot = SourceScanPolicy.buildSnapshot(for: source, scanRootURL: scanContextURL)
} else {
source.snapshot = nil
}
}
host.persistSourceIfAvailable(withID: sourceID)
host.logScanStage(
"Total",
elapsed: Date().timeIntervalSince(scanStartTime),
context: performanceContext,
itemCount: discoveredCount
)
if let completedSource = host.source(withID: sourceID) {
await notificationService.notifyScanCompleted(
for: completedSource,
duration: Date().timeIntervalSince(scanStartTime)
)
}
_ = source
}
}
struct PackMetadata {
let uuid: String?
let version: String?
let identity: PackIdentity
}
private actor EnrichmentWorkQueue {
private var pendingItems: [MinecraftContentItem] = []
private var isFinished = false
private var waitingContinuations: [CheckedContinuation<MinecraftContentItem?, Never>] = []
func enqueue(_ item: MinecraftContentItem) {
if let continuation = waitingContinuations.first {
waitingContinuations.removeFirst()
continuation.resume(returning: item)
return
}
pendingItems.append(item)
}
func next() async -> MinecraftContentItem? {
if !pendingItems.isEmpty {
return pendingItems.removeFirst()
}
if isFinished {
return nil
}
return await withCheckedContinuation { continuation in
waitingContinuations.append(continuation)
}
}
func finish() {
isFinished = true
for continuation in waitingContinuations {
continuation.resume(returning: nil)
}
waitingContinuations.removeAll()
}
}
struct SourceIndexSnapshot {
let displayItems: [MinecraftContentItem]
let rawItems: [MinecraftContentItem]
let logicalPacks: [LogicalPack]
let logicalWorlds: [LogicalWorld]
let packInstances: [PackInstance]
let worldPackRelationships: [WorldPackRelationship]
let indexedItemCount: Int
let indexedDetailCount: Int
let previewLoadedCount: Int
let sizeLoadedCount: Int
let scanStatus: String
let scanProgress: Double?
let isScanning: Bool
let previewStageElapsed: TimeInterval?
let previewStageDuration: TimeInterval?
let sizeStageElapsed: TimeInterval?
let sizeStageDuration: TimeInterval?
let lastScanDate: Date?
}
private actor SourceIndexActor {
private let sourceID: URL
private let folderURL: URL
private let publishInterval: TimeInterval = 0.12
private var orderedItemIDs: [URL] = []
private var itemsByID: [URL: MinecraftContentItem] = [:]
private var packMetadataByItemID: [URL: PackMetadata] = [:]
private var packIdentityByItemID: [URL: String] = [:]
private var packIdentityValueByID: [String: PackIdentity] = [:]
private var packItemIDsByIdentityID: [String: Set<URL>] = [:]
private var packRepresentativeItemIDByIdentityID: [String: URL] = [:]
private var indexedItemCount = 0
private var indexedDetailCount = 0
private var previewLoadedCount = 0
private var sizeLoadedCount = 0
private var discoveryFinished = false
private var metadataFinished = false
private var previewsFinished = false
private var sizesFinished = false
private var previewStageStartedAt: Date?
private var previewStageFinishedAt: Date?
private var sizeStageStartedAt: Date?
private var sizeStageFinishedAt: Date?
private var lastPublishedAt: Date?
init(sourceID: URL, folderURL: URL) {
self.sourceID = sourceID
self.folderURL = folderURL
}
func addDiscoveredItem(_ item: MinecraftContentItem, discoveredCount: Int) -> SourceIndexSnapshot? {
orderedItemIDs.append(item.id)
itemsByID[item.id] = item
indexedItemCount = discoveredCount
if item.metadataLoaded {
indexedDetailCount += 1
}
if item.previewLoaded {
previewLoadedCount += 1
}
if item.sizeLoaded {
sizeLoadedCount += 1
}
return snapshotIfNeeded()
}
func applyEnrichedItem(_ item: MinecraftContentItem) -> SourceIndexSnapshot? {
let previous = itemsByID[item.id]
itemsByID[item.id] = item
if item.metadataLoaded, previous?.metadataLoaded != true {
indexedDetailCount += 1
}
if isLogicalPackType(item.contentType) {
refreshTrackedPackIdentity(for: item, previousItem: previous)
}
return snapshotIfNeeded()
}
func applySizedItem(_ item: MinecraftContentItem) -> SourceIndexSnapshot? {
guard var current = itemsByID[item.id] else {
return nil
}
let wasSizeLoaded = current.sizeLoaded
current.sizeBytes = item.sizeBytes
current.sizeLoaded = item.sizeLoaded
itemsByID[item.id] = current
if item.sizeLoaded, wasSizeLoaded != true {
sizeLoadedCount += 1
}
return snapshotIfNeeded()
}
func applyPreviewItem(_ item: MinecraftContentItem) -> SourceIndexSnapshot? {
let previous = itemsByID[item.id]
itemsByID[item.id] = item
if item.previewLoaded, previous?.previewLoaded != true {
previewLoadedCount += 1
}
return snapshotIfNeeded()
}
func markDiscoveryFinished() -> SourceIndexSnapshot? {
discoveryFinished = true
return buildSnapshot(force: true)
}
func markMetadataFinished() -> SourceIndexSnapshot? {
discoveryFinished = true
metadataFinished = true
previewStageStartedAt = previewStageStartedAt ?? Date()
return buildSnapshot(force: true)
}
func markPreviewsFinished() -> SourceIndexSnapshot? {
discoveryFinished = true
metadataFinished = true
previewsFinished = true
let now = Date()
previewStageStartedAt = previewStageStartedAt ?? now
previewStageFinishedAt = previewStageFinishedAt ?? now
sizeStageStartedAt = sizeStageStartedAt ?? now
return buildSnapshot(force: true)
}
func finishScan() -> SourceIndexSnapshot? {
discoveryFinished = true
metadataFinished = true
previewsFinished = true
sizesFinished = true
let now = Date()
previewStageFinishedAt = previewStageFinishedAt ?? now
sizeStageStartedAt = sizeStageStartedAt ?? now
sizeStageFinishedAt = sizeStageFinishedAt ?? now
return buildSnapshot(force: true)
}
func currentItems() -> [MinecraftContentItem] {
orderedItemIDs.compactMap { itemsByID[$0] }
}
private func snapshotIfNeeded() -> SourceIndexSnapshot? {
buildSnapshot(force: false)
}
private func buildSnapshot(force: Bool) -> SourceIndexSnapshot? {
let now = Date()
if !force, let lastPublishedAt, now.timeIntervalSince(lastPublishedAt) < publishInterval {
return nil
}
lastPublishedAt = now
let rawItems = orderedItemIDs.compactMap { itemsByID[$0] }
let rawItemsByID = Dictionary(uniqueKeysWithValues: rawItems.map { ($0.id, $0) })
let logicalPacks = buildLogicalPacks(rawItemsByID: rawItemsByID)
let dedupedDisplayItems = buildDisplayItems(
from: rawItems,
logicalPacks: logicalPacks,
rawItemsByID: rawItemsByID
)
let metadataFraction = progressFraction(completed: indexedDetailCount, total: indexedItemCount)
let previewFraction = progressFraction(completed: previewLoadedCount, total: indexedItemCount)
let sizeFraction = progressFraction(completed: sizeLoadedCount, total: indexedItemCount)
let previewStageElapsed = previewStageStartedAt.map { now.timeIntervalSince($0) }
let previewStageDuration = previewStageStartedAt.flatMap { startedAt in
previewStageFinishedAt.map { $0.timeIntervalSince(startedAt) }
}
let sizeStageElapsed = sizeStageStartedAt.map { now.timeIntervalSince($0) }
let sizeStageDuration = sizeStageStartedAt.flatMap { startedAt in
sizeStageFinishedAt.map { $0.timeIntervalSince(startedAt) }
}
let scanStatus: String
if !discoveryFinished {
scanStatus = indexedItemCount == 0
? "Scanning Minecraft library..."
: "Found \(indexedItemCount) items. Loading metadata..."
return SourceIndexSnapshot(
displayItems: dedupedDisplayItems,
rawItems: rawItems,
logicalPacks: logicalPacks,
logicalWorlds: [],
packInstances: [],
worldPackRelationships: [],
indexedItemCount: indexedItemCount,
indexedDetailCount: indexedDetailCount,
previewLoadedCount: previewLoadedCount,
sizeLoadedCount: sizeLoadedCount,
scanStatus: scanStatus,
scanProgress: nil,
isScanning: true,
previewStageElapsed: previewStageElapsed,
previewStageDuration: previewStageDuration,
sizeStageElapsed: sizeStageElapsed,
sizeStageDuration: sizeStageDuration,
lastScanDate: nil
)
}
if !metadataFinished {
scanStatus = indexedItemCount == 0
? "No Minecraft items found."
: "Loading metadata for \(indexedDetailCount) of \(indexedItemCount) items..."
return SourceIndexSnapshot(
displayItems: dedupedDisplayItems,
rawItems: rawItems,
logicalPacks: logicalPacks,
logicalWorlds: [],
packInstances: [],
worldPackRelationships: [],
indexedItemCount: indexedItemCount,
indexedDetailCount: indexedDetailCount,
previewLoadedCount: previewLoadedCount,
sizeLoadedCount: sizeLoadedCount,
scanStatus: scanStatus,
scanProgress: progressAfterDiscovery(metadataFraction),
isScanning: true,
previewStageElapsed: previewStageElapsed,
previewStageDuration: previewStageDuration,
sizeStageElapsed: sizeStageElapsed,
sizeStageDuration: sizeStageDuration,
lastScanDate: nil
)
}
if !previewsFinished {
if indexedItemCount == 0 {
scanStatus = "No Minecraft items found."
} else if previewLoadedCount == 0 {
scanStatus = "Preparing previews..."
} else {
scanStatus = "Loading previews for \(previewLoadedCount) of \(indexedItemCount) items..."
}
return SourceIndexSnapshot(
displayItems: dedupedDisplayItems,
rawItems: rawItems,
logicalPacks: logicalPacks,
logicalWorlds: [],
packInstances: [],
worldPackRelationships: [],
indexedItemCount: indexedItemCount,
indexedDetailCount: indexedDetailCount,
previewLoadedCount: previewLoadedCount,
sizeLoadedCount: sizeLoadedCount,
scanStatus: scanStatus,
scanProgress: progressAfterMetadata(previewFraction),
isScanning: true,
previewStageElapsed: previewStageElapsed,
previewStageDuration: previewStageDuration,
sizeStageElapsed: sizeStageElapsed,
sizeStageDuration: sizeStageDuration,
lastScanDate: nil
)
}
let rawWorlds = rawItems.filter { $0.contentType == .world }
var packInstances: [PackInstance] = []
for logicalPack in logicalPacks {
for itemID in logicalPack.instanceItemIDs {
guard let item = rawItemsByID[itemID] else {
continue
}
packInstances.append(
PackInstance(
id: item.id,
itemID: item.id,
sourceID: sourceID,
logicalPackID: logicalPack.id,
origin: isEmbeddedWorldPack(item) ? .embeddedInWorld : .foundInCollection,
hostWorldItemID: hostWorldItemID(for: item, in: rawWorlds)
)
)
}
}
let logicalPacksByID = Dictionary(uniqueKeysWithValues: logicalPacks.map { ($0.id.canonicalKey, $0) })
var worldRelationships: [WorldPackRelationship] = []
var logicalWorlds: [LogicalWorld] = []
for world in rawWorlds {
var usedPackIDsByID: [String: PackIdentity] = [:]
var unresolvedReferences: [ContentPackReference] = []
for reference in world.packReferences {
let referenceIdentity = PackIdentity(
type: reference.type,
uuid: reference.uuid,
version: reference.version,
fallbackName: reference.name,
fallbackLocationHint: world.folderName
)
let resolvedID = logicalPacksByID[referenceIdentity.canonicalKey]?.id
if let resolvedID {
usedPackIDsByID[resolvedID.id] = resolvedID
} else {
unresolvedReferences.append(reference)
}
worldRelationships.append(
WorldPackRelationship(
worldItemID: world.id,
logicalPackID: resolvedID,
reference: reference
)
)
}
logicalWorlds.append(
LogicalWorld(
id: world.id,
itemID: world.id,
usedPackIDs: usedPackIDsByID.values.sorted { $0.id.localizedStandardCompare($1.id) == .orderedAscending },
unresolvedReferences: unresolvedReferences
)
)
}
logicalWorlds.sort {
guard
let lhs = rawItemsByID[$0.itemID],
let rhs = rawItemsByID[$1.itemID]
else {
return $0.itemID.path.localizedStandardCompare($1.itemID.path) == .orderedAscending
}
return WorldScanner.sortItems(lhs, rhs)
}
if !sizesFinished {
if indexedItemCount == 0 {
scanStatus = "No Minecraft items found."
} else if sizeLoadedCount == 0 {
scanStatus = "Preparing size calculations..."
} else {
scanStatus = "Calculating sizes for \(sizeLoadedCount) of \(indexedItemCount) items..."
}
} else {
scanStatus = indexedItemCount == 0
? "No Minecraft items found."
: "Loaded \(indexedDetailCount) items."
}
return SourceIndexSnapshot(
displayItems: dedupedDisplayItems,
rawItems: rawItems,
logicalPacks: logicalPacks,
logicalWorlds: logicalWorlds,
packInstances: packInstances.sorted {
$0.itemID.path.localizedStandardCompare($1.itemID.path) == .orderedAscending
},
worldPackRelationships: worldRelationships,
indexedItemCount: indexedItemCount,
indexedDetailCount: indexedDetailCount,
previewLoadedCount: previewLoadedCount,
sizeLoadedCount: sizeLoadedCount,
scanStatus: scanStatus,
scanProgress: sizesFinished ? nil : progressAfterPreviews(sizeFraction),
isScanning: !sizesFinished,
previewStageElapsed: previewStageElapsed,
previewStageDuration: previewStageDuration,
sizeStageElapsed: sizeStageElapsed,
sizeStageDuration: sizeStageDuration,
lastScanDate: sizesFinished ? now : nil
)
}
private func progressFraction(completed: Int, total: Int) -> Double {
guard total > 0 else {
return 1
}
return min(max(Double(completed) / Double(total), 0), 1)
}
private func progressAfterDiscovery(_ metadataFraction: Double) -> Double {
0.1 + (metadataFraction * 0.55)
}
private func progressAfterMetadata(_ previewFraction: Double) -> Double {
0.65 + (previewFraction * 0.1)
}
private func progressAfterPreviews(_ sizeFraction: Double) -> Double {
0.75 + (sizeFraction * 0.25)
}
private func buildDisplayItems(
from rawItems: [MinecraftContentItem],
logicalPacks: [LogicalPack],
rawItemsByID: [URL: MinecraftContentItem]
) -> [MinecraftContentItem] {
var normalizedItemIDs = Set<URL>()
var normalizedItems: [MinecraftContentItem] = []
for item in rawItems where item.contentType == .world {
guard normalizedItemIDs.insert(item.id).inserted else {
continue
}
normalizedItems.append(item)
}
for logicalPack in logicalPacks {
guard
let item = rawItemsByID[logicalPack.representativeItemID],
normalizedItemIDs.insert(item.id).inserted
else {
continue
}
normalizedItems.append(item)
}
for item in rawItems where item.contentType == .skinPack || item.contentType == .worldTemplate {
guard normalizedItemIDs.insert(item.id).inserted else {
continue
}
normalizedItems.append(item)
}
return normalizedItems
}
private func buildLogicalPacks(rawItemsByID: [URL: MinecraftContentItem]) -> [LogicalPack] {
packItemIDsByIdentityID.keys.sorted {
let lhs = packRepresentativeItemIDByIdentityID[$0].flatMap { rawItemsByID[$0]?.displayName } ?? ""
let rhs = packRepresentativeItemIDByIdentityID[$1].flatMap { rawItemsByID[$0]?.displayName } ?? ""
let nameOrder = lhs.localizedStandardCompare(rhs)
if nameOrder != .orderedSame {
return nameOrder == .orderedAscending
}
return $0.localizedStandardCompare($1) == .orderedAscending
}.compactMap { identityID in
guard
let identity = packIdentityValueByID[identityID],
let representativeItemID = packRepresentativeItemIDByIdentityID[identityID],
let representativeItem = rawItemsByID[representativeItemID],
let instanceItemIDs = packItemIDsByIdentityID[identityID]
else {
return nil
}
let metadata = packMetadataByItemID[representativeItemID]
return LogicalPack(
id: identity,
contentType: identity.type,
displayName: representativeItem.displayName,
uuid: metadata?.uuid,
version: metadata?.version,
representativeItemID: representativeItemID,
instanceItemIDs: instanceItemIDs.sorted {
$0.path.localizedStandardCompare($1.path) == .orderedAscending
},
isSuspicious: identity.isSuspicious
)
}
}
private func refreshTrackedPackIdentity(
for item: MinecraftContentItem,
previousItem: MinecraftContentItem?
) {
let metadata = PackMetadata(
uuid: item.packUUID,
version: item.packVersion,
identity: PackIdentity(
type: item.contentType,
uuid: item.packUUID,
version: item.packVersion,
fallbackName: item.displayName,
fallbackLocationHint: item.folderURL.path.replacingOccurrences(of: folderURL.path + "/", with: "")
)
)
let newIdentityID = metadata.identity.canonicalKey
packMetadataByItemID[item.id] = metadata
packIdentityValueByID[newIdentityID] = metadata.identity
if let previousIdentityID = packIdentityByItemID[item.id], previousIdentityID != newIdentityID {
packItemIDsByIdentityID[previousIdentityID]?.remove(item.id)
if packItemIDsByIdentityID[previousIdentityID]?.isEmpty == true {
packItemIDsByIdentityID[previousIdentityID] = nil
packRepresentativeItemIDByIdentityID[previousIdentityID] = nil
} else if packRepresentativeItemIDByIdentityID[previousIdentityID] == item.id {
packRepresentativeItemIDByIdentityID[previousIdentityID] = bestRepresentativeItemID(
within: packItemIDsByIdentityID[previousIdentityID] ?? [],
currentRepresentativeID: nil
)
}
}
packIdentityByItemID[item.id] = newIdentityID
packItemIDsByIdentityID[newIdentityID, default: []].insert(item.id)
packRepresentativeItemIDByIdentityID[newIdentityID] = bestRepresentativeItemID(
within: packItemIDsByIdentityID[newIdentityID] ?? [],
currentRepresentativeID: packRepresentativeItemIDByIdentityID[newIdentityID]
)
if previousItem == nil, packRepresentativeItemIDByIdentityID[newIdentityID] == nil {
packRepresentativeItemIDByIdentityID[newIdentityID] = item.id
}
}
private func bestRepresentativeItemID(
within itemIDs: Set<URL>,
currentRepresentativeID: URL?
) -> URL? {
var chosenID = currentRepresentativeID
for itemID in itemIDs {
guard let candidate = itemsByID[itemID] else {
continue
}
guard let existingID = chosenID, let existing = itemsByID[existingID] else {
chosenID = itemID
continue
}
if shouldPreferPackItem(candidate, over: existing) {
chosenID = itemID
}
}
return chosenID
}
private func shouldPreferPackItem(_ candidate: MinecraftContentItem, over existing: MinecraftContentItem) -> Bool {
let candidateEmbedded = isEmbeddedWorldPack(candidate)
let existingEmbedded = isEmbeddedWorldPack(existing)
if candidateEmbedded != existingEmbedded {
return !candidateEmbedded
}
if candidate.metadataLoaded != existing.metadataLoaded {
return candidate.metadataLoaded
}
if (candidate.iconURL != nil) != (existing.iconURL != nil) {
return candidate.iconURL != nil
}
if candidate.previewLoaded != existing.previewLoaded {
return candidate.previewLoaded
}
if candidate.modifiedDate != existing.modifiedDate {
return (candidate.modifiedDate ?? .distantPast) > (existing.modifiedDate ?? .distantPast)
}
return candidate.folderURL.path.localizedStandardCompare(existing.folderURL.path) == .orderedAscending
}
private func isEmbeddedWorldPack(_ item: MinecraftContentItem) -> Bool {
item.folderURL.pathComponents.contains(MinecraftContentType.world.collectionFolderName)
}
private func hostWorldItemID(for packItem: MinecraftContentItem, in rawWorlds: [MinecraftContentItem]) -> URL? {
rawWorlds.first(where: { world in
packItem.folderURL.path.hasPrefix(world.folderURL.path + "/")
})?.id
}
private func isLogicalPackType(_ contentType: MinecraftContentType) -> Bool {
contentType == .behaviorPack || contentType == .resourcePack
}
}